Ziyan Zhou


  • SLAM Visualization for Player: Final Report

    Introduction
    This project is an attempt to implement a 3D visualization of simultaneous localization and mapping (SLAM) based on raw sensor data provided by the Player robotics framework.
    This project is useful for both research and application purposes. Visualization of SLAM in research can help robotists better debug their robots. It can also provide much more information [...]

  • Mobile Robot Programming Project

    This is the course project for Mobile Robot Programming with Professor Zack Butler.
    The goal of this project is to create a program that controls a Pioneer robot to navigate on a floor and reach a list of waypoints in their given order. The robot will start at one of given 8 locations and has to [...]

  • Ray Tracer Assignment: Checkpoint 7

    Tone Reproduction
    This is the final checkpoint for the raytracer project. The goal is simply to map produced images into real life luminance and compress them using different operations to produce film like effects.
    Original picture:

    Using Ward’s operator:

    Lmax = 1

    Lmax = 1000

    Lmax = 10000
    Using Reinhard’s operator

    Lmax = 1

    Lmax = 1000

    Lmax = 10000
    Final Code
    The raytracer is currently open [...]

  • Imagine RIT 2009 – Head Tracking Display

    Professor Bailey and I exhibited the head tracking display in the field house during Imagine RIT 2009.
    I first started the head tracking display project as a course project for my computer graphics I class. It used to be simply a OpenCV head tracking sample code + some OpenGL. After a few weeks’ work, in preparation [...]

May

This is the archive for May, 2009.

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