- SLAM Visualization for Player: Final Report
Introduction This project is an attempt to implement a 3D visualization of simultaneous localization and mapping (SLAM) based on raw sensor data provided by the Player robotics framework. This project is useful for both research and application purposes. Visualization of SLAM in research can help robotists better debug their robots. It can also provide much [...]
- Mobile Robot Programming Project
This is the course project for Mobile Robot Programming with Professor Zack Butler. The goal of this project is to create a program that controls a Pioneer robot to navigate on a floor and reach a list of waypoints in their given order. The robot will start at one of given 8 locations and has [...]
- Ray Tracer Assignment: Checkpoint 7
Tone Reproduction This is the final checkpoint for the raytracer project. The goal is simply to map produced images into real life luminance and compress them using different operations to produce film like effects. Original picture: Using Ward’s operator: Lmax = 1 Lmax = 1000 Lmax = 10000 Using Reinhard’s operator Lmax = 1 Lmax [...]
- Imagine RIT 2009 – Head Tracking Display
Professor Bailey and I exhibited the head tracking display in the field house during Imagine RIT 2009. I first started the head tracking display project as a course project for my computer graphics I class. It used to be simply a OpenCV head tracking sample code + some OpenGL. After a few weeks’ work, in [...]



