Ziyan Zhou

Reflection

At the intersection point, you’ll need to obtain the reflection ray in addition to the shadow ray, and to follow the reflection ray to determine its color contribution to the intersection point. Note that the reflected ray is the reflection of the incoming ray (from the camera, or another reflected ray spawned from an earlier object intersection for the second/third/etc. levels of recursion).


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Ray Tracer Assignment: Checkpoint 5


Posted on Apr 22, 2009 to category English, tagged as , .
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