- SLAM Visualization for Player
Project Proposal
Summary
This project is an attempt to implement a 3D visualization of simultaneous localization and mapping (SLAM) based on raw sensor data provided by the Player robotics framework.
This project, once built, will be extremely useful for both research and application propurses. Visualization of SLAM in research can help robotists better debug their robots. It can [...]
- Ray Tracer Assignment: Checkpoint 2
Using the scene setup discovered in checkpoint 1, the tasks for this assignment are: Trace rays through the camera to produce an image; Perform non-recursive ray tracing: Determine which surfaces are visible; Determine a color for each pixel in the image plane (from object intersections, or from the background)
Produced Image (without anti-aliasing):Google automatically generates an [...]
- Ray Tracer Assignment: Checkpoint 1
The ultimate goal of these assignments is to reproduce the classic ray traced image from Turner Whitted’s 1980 paper.



